Tag Archives: capcom

UMVC3 Team Synergy Thread [4/16/18]

For those of you who don’t know I bought UMVC3 when it came out for steam. That means I’ve played it for a little over 1 year. Well, After a year of play I can finally say I have some … Continue reading

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Monster Hunter expected for autumn 2018 release

“Monster Hunter: World doesn’t have a specific PC release date yet, but should be out in autumn 2018. Capcom explains why below.” https://www.pcgamer.com/monster-hunter-world-producer-explains-pc-delay/ I’ll have it on release date. I would say “I can’t wait” but I don’t like wishing … Continue reading

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UMVC3: Jill Talk

Due to the developers comments (about Jill being one of the hardest characters to block) I’m very interested in this character. I’m seperating this from the other thread because jill is so complex this thread could become extremely long. Lockdown … Continue reading

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MVCI: Matchup Thread [12/30/17]

I make these fighting game blog post more for myself than other people. Why put it in a note pad when I can just post it here.  If anyone that reads this finds it helpful that’s great too. HP = … Continue reading

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UMVC3: TAC Combos – Resetting Hit stun

It took me forever to figure out how to reset hit stun so I can attempt to do TAC (team aerial combo) infinite. Basically to preform infinite combos in UMVC3 the opponent must stay in the state of hit stun. … Continue reading

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MVCI: Removal of HSD Glitch Was A Bad Idea

Anyone who’s played the MVC games knows brokenness goes hand and hand with this games’s game play. I realize Capcom wants a balanced game but HSD glitch was a “good” type of glitch in my opinion which could have increased … Continue reading

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MVCI Team Synergy Thread

The teams I’m trying out now are 1.) Sigma / Thanos (Main team) -Their synergy seems pretty legit so far 2.) Black Widow / Winter Soilder -??? 3.) Chun li / Hulk -This team has some surprising good synergy. There’s … Continue reading

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