King of Fighters 13 Steam Edition mid/high level tactics [Update: 12/4/18]

My New teams:

Main Team: Maxima, Shen, Takuma
Second Team:  ???
Third Team  ???

Character Strategy:

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Duo Lon:

Pros:


Cons:


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Elizabeth

Combos

Anti Air Option Select HD Combo – works anywhere on screen
5C , HD, Gtrand Rafale, Etoile Filante [Full bar, 3 meters. HD only activates on hit. This is why it’s an option select]

[Mid screen] Counter hit jump CD, run, 6B, HD,  Gtrand Rafale, Etoile Filante [Full bar, 3 meters – Note – dont worry, HD will only activate when  6B connects]

[In corner] Counter hit 5CD, Etincelles [C version], Etincelles [C version], Coup De Vent [A version.], 5D, Grand Rafale  [Uses 1 meter]

[In corner]

Resets

[Mid screen] 5C, 6B,  Coup De Vent [C version], short jump D [Resets enemy], super jump D [Cross up]

[Mid screen – On guard or hit]. 2B, 2A, Reverie Souhaier, Reverie Geler [Baits button mashers]

[Mid screen – counter hit] 5CD, Reverie Souhaier,  Coup De Vent [A version], short jump A [resets enemy in air], Jump D. [Cross up]

[In corner] 5B, Etincelles [A version], 5C,  Coup De Vent [A version. Whiffs], Mistral

[In corner] Counter hit 5CD, Etincelles [C version], Etincelles [C version], Coup De Vent [A version.], 5D, 6B [whiffs], Mistral [Note EX Mistral will not work]

Setups

-Full screen Coup De Vent
CD, Reverie Souhaier, Coup De Vent
chain these moves together to chase down back dashes. Beware fireballs

-Bait Fireball Spam
Etincelles [hits fireball], Reverie Souhaier, Coup De Vent [C version]

VS All Characters – Yomi low attacks
-Reverie prier, Coup De Vent [Low attacks will whiff]

VS Clark / Daimon – Yomi invincible throws
-Ex Reverie Souhaier, Mistral [Requires 1 meter – can follow up with combo]

-VS Elizabeth / Raiden – Bait Reverie Geler and Giant Bomb With an option select throw
[How to]  CD, Mistral.  — On whiff only CD will be read as an input. If  counter or auto guard activates the input is read for an automatic throw.  Note this will not work against throw invincible moves

Strategy
-Spacing: It took me a long time to figure out how to space properly in this game. There is a secret to it. In most games you space by poke range. In this game you space by short hop range in my opinion.

Elizabeth’s best jump attack is jump B. This puts her at a disadvantage because a lot of characters best jump in is jump CD. Even so, I don’t recommend using other jump attacks unless attempting cross-ups.

I’ll be updating this as I find more tips and tricks

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Ralf

Pros:


Cons:


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